Graduate Projects

83% Placement Rate!

For our 2013/2014 Reporting period

DAVE School graduates can be found working in nearly every major game, television and film studio around the world. Our Alumni have recently worked on projects such as Captain America: The Winter Soldier, The Hobbit: The Desolation of Smaug, The Walking Dead, Call of Duty: Ghosts, and more! Below are a few examples of the projects the graduates have worked on.

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X-Men: Days of Future Past

X-Men: Days of Future Past




X-Men: Days of Future Past opens on May 23rd, 2014 and we had 18 graduates working on the film!
Mike Amato, Brian Bentley, David Crane, Peter Crom…



Block 4 Week 3 Game Interactions (Steven Salinas)

Block 4 Week 3 Game Interactions (Steven Salinas)




Game Production Block 4 Week 3
Modeled and textured by Steven Salinas.



Block 4 Week 3 Game Interactions (Doug Warren)

Block 4 Week 3 Game Interactions (Doug Warren)




Game Production Block 4 Week 3
Modeled and textured by Doug Warren.



Block 4 Week 3 Game Interactions (Moe Ftouni)

Block 4 Week 3 Game Interactions (Moe Ftouni)




Game Production Block 4 Week 3
Modeled and textured by Moe Ftouni.



Green Screen Theater

Green Screen Theater




https://vimeo.com/112757064



Organic Look Dev

Organic Look Dev




https://vimeo.com/109735823



Look Dev

Look Dev




https://vimeo.com/118493439



Runners Part 2

Runners Part 2




This is the final project for the June 2015 Visual Effects Production graduating class. This student film is based on Sean Wang’s comic book series …



The Cursed Actor

The Cursed Actor




The Cursed Actor Created by students @ The DAVE School…





Gaming Block 3 Week 3: Diorama (Bryan Mischke)

Gaming Block 3 Week 3: Diorama (Bryan Mischke)




Game Production Block 3 Week 3
This week we take the props we made  in MODO and photoshop and assemble everything in Unity.
modeling in Modo…



Gaming Block 3 Week 3: Diorama (Tieumi Nguyen)

Gaming Block 3 Week 3: Diorama (Tieumi Nguyen)




Game Production Block 3 Week 3
This week we take the props we made  in MODO and photoshop and assemble everything in Unity.
modeling in Modo…



Sub-D EC135 Eurocopter – Rachel Ulicny

Sub-D EC135 Eurocopter – Rachel Ulicny




In week 4, students modeled a Sub-D EC135 Eurocopter using hard surface techniques.



Week 1 – Animation Fundamentals

Week 1 – Animation Fundamentals




First week of the new block session and we’re kicking off with some animation fundamentals. Students w…



Week 11 – Performance Animation

Week 11 – Performance Animation




As their final project, students had to animate to the audio provided by the 11secondclub.com website. S…



Week 9 – Body Mechanics

Week 9 – Body Mechanics




Students were tasked with making the Scout character from Team Fortress 2 come into the room and sit in …



Week 8 – Lip Sync

Week 8 – Lip Sync




This week students had to create a lip sync performance animation using audio of their choosing.



Week 5 – Walk Animation

Week 5 – Walk Animation




This week students were tasked with animating a walk with a change in direction, pace, or emotion. Roid …



Week 6 – Motion Capture

Week 6 – Motion Capture




This week students had to take raw motion capture data and transfer it to the Nurnie rig, clean up the d…



Gaming Block 3 Week 3: Diorama (Drake Nguyen)

Gaming Block 3 Week 3: Diorama (Drake Nguyen)




Game Production Block 3 Week 3
This week we take the props we made in MODO and photoshop and assemble everything in Unity.
modeling in Modo
T…



The Brothers Brimm

The Brothers Brimm




The Brothers Brimm Created by students @ The DAVE School.

Featured Instructor

Tom Bremer - Instructor DAVE 401

Tom Bremer

Tom Bremer started his artistic career more than 10 years ago as a hobby, and quickly realized his potential. After moving to Los Angeles in 2007, he has worked with many studios including Rhythm and Hues, Disney, Motion Theory, and
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Graduate Projects