The Dream Catcher
The Brothers Brimm
The Thief of Always

The purpose of this Block is to give students a real-world understanding of what it is like to work on a Hollywood production. Students who complete this term will have an understanding of visual effects history, industry standard production techniques, typical 3D/VFX production pipelines, the importance of working as a team and how to apply problem solving skills to meet production deadlines. The production block ensures that you are properly prepared for a career as an animator or visual effects artist.

This course ensures that you are properly prepared for a career as a VFX artist. During this course, you will be introduced to the world of production, including creative problem solving, employer expectations and the importance of teamwork. This course provides 300 clock hours of live lecture and instructor moderated lab time.
The whole of your education comes to bear in this course. You will be assigned to teams and given tasks ranging from modeling, texturing, lighting, compositing, rigging and animation. Each team works independently and together, just as they would on the job, to create an animation. You must problem solve and establish solutions using the skills and techniques you’ve developed over the past year.
You will develop proficiencies in Industry Standard Production Practices, Expectations and Methodologies.



Click below for detailed descriptions of each topic covered in this program.


Digital Modeling and SculptingFundamentals of Computer AnimationMovie Magic – The Art of Visual EffectsStereoscopic 3D Production

DAVE 401 Instructors

Tom Bremer - Instructor DAVE 401

Tom Bremer

Tom Bremer started his artistic career more than 10 years ago as a hobby, and quickly realized his potential. After moving to Los Angeles in 2007, he has worked with many studios including Rhythm and Hues, Disney, Motion Theory, and
Matt Killian - Instructor DAVE 401

Matt Killian

Matt Killian is an award winning artist and director boasting 15 years of diverse experience in live action, visual effects, and feature animation. An animator by trade, Matt has traversed the professional landscape at such world renowned studios as Sony

Stereoscopic 3D Production