Game Production

Get taught by the Pros
 

Jeff Cavitz

Environment Artist
Forza Horizon 2

Image ©2017 Microsoft Corporation. All Rights Reserved.

GAME PRODUCTION

12 Month Program

The DAVE School has a passion for gaming.

The DAVE School Game Production program starts off with the same fundamental belief that has made us successful thus far. We focus on providing our students with solid career training in the core competencies and then place them in a production environment. Our classrooms are very closely modeled to a commercial game studio, where our instructors act as team supervisors.

In the final weeks of this 12-month program, the students work together to create a final project using both Unreal and Unity. They learn how to integrate their work into a game engine just like they would in a general studio environment. Our graduates will also showcase their individual achievements to potential employers by creating a demo reel and online portfolio.

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We offer game programming and design

DAVE loves games as much as you do!

DAVE Student ACHIEVEMENTS

The DAVE School has a rigorous work schedule that aptly prepares you for the industry you’re about to embark upon. Showing how communication, strong work ethics and the ability to adapt to change are key to being successful in an industry where problem solving is vital. These fundamentals are shown through the leadership of our instructors each day, and it has been a pleasure to have learned from such talented artists in our industry.


Sandra Ross / Alumna
VFX Artist at MPC

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Dean Lewandowski

VFX Artist
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Dean Lewandowski

WETA Digital

“Thanks to the DAVE School and to the help and guidance of William Vaughan, one month after graduation I was hired as an artist on Avatar.”

Rustin Devendorf

Stereoscopic Technical Director
Rogue One

alumni-rustin-devendorf-headshot

Rustin Devendorf

StereoD

“Transformers 3 was the first project several DAVE School grads and myself had the privilege of working on at Digital Domain.”

Game Production Program