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STUDENT ART: MIKE LONG CONCEPT SAM CULLUM
START CLASSES ONLINE OR ON CAMPUS! JANUARY 9TH, 2017START CLASSES ONLINE OR ON CAMPUS! JANUARY 9TH, 2017START CLASSES ONLINE OR ON CAMPUS! JANUARY 9TH, 2017START CLASSES ONLINE OR ON CAMPUS! JANUARY 9TH, 2017Request Information -
CongratulationsOn your Regional EMMY WIN Nominations for Graphic Arts-Animation and Children/Youth/Teens Program
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Our Game Production program offers
an innovative curriculum that provides
students with the skills needed to
launch a career in this creative industry.Learn More -
NEW ONLINE PROGRAMS
Imagine your world and bring it to lifeLearn More
The Dream Catcher
For a child, choosing the right toy for bedtime can mean the difference between sweet dreams and terrible nightmares, but for the toy it could mean the difference between life and death.
The DAVE School graduating class of March 2016 tells the story of a gentle, stuffed bear who will stop at nothing to protect his child from a nightmare inducing creature from the shadows.
Green Harvest
This Teenage Mutant Ninja Turtles fan film is a celebration of all things Turtles. The Dave School graduating class of September 2016 proudly presents a shot-by-shot recreation of the 1987 Teenage Mutant Ninja Turtles cartoon opening title sequence. This student production is a collaboration between The DAVE School and The Valencia College Film Production Technology Program and was produced entirely on the backlot of Universal Studio in Orlando, Florida.
SLOKI
Once in every generation a hero is born: one Guari in all the land, a chosen one. A guardian with the soul of a sloth and the courage to change the world. He is their last hope. He is Sloki.
Sloki is a forced movement 2.5D sidescroller that you will run, jump and slide through in order to save all of Sloki’s friends. Engaging the character will start your running momentum and you will have to perform jumping and sliding actions in order to complete your missions.
Presented by The Dave School graduating class of March 2016.
DETOUR
Detour with G.U.I.D.E through The Digital Animation & Visual Effects School! A team from the June 2016 graduating class explores their first hands on team development experience while creating a fully immersive virtual environment.